var BOUNDING_BOX = "boundingBox",
CONTENT_BOX = "contentBox",
SKIN = "skin",
_getClassName = Y.ClassNameManager.getClassName;
/**
* Returns the name of the skin that's currently applied to the widget.
* This is only really useful after the widget's DOM structure is in the
* document, either by render or by progressive enhancement. Searches up
* the Widget's ancestor axis for a class yui3-skin-(name), and returns the
* (name) portion. Otherwise, returns null.
*
* @method getSkinName
* @return {String} the name of the skin, or null (yui3-skin-sam => sam)
*/
Y.Widget.prototype.getSkinName = function () {
var root = this.get( CONTENT_BOX ) || this.get( BOUNDING_BOX ),
search = new RegExp( '\\b' + _getClassName( SKIN ) + '-(\\S+)' ),
match;
if ( root ) {
root.ancestor( function ( node ) {
match = node.get( 'className' ).match( search );
return match;
} );
}
return ( match ) ? match[1] : null;
};